﻿package  {
	
	public class Constants {
		public static const DIFFICULTY_NORMAL:int = 0;
		public static const DIFFICULTY_HARD:int = 1;
		
		public static var FILTER_ALPHA:Array = [.8, 1];
		
		public static var STARTING_CANDLES:int = 3;
		public static var CANDLE_RADIUS:Array = [100, 50];
		public static var CANDLE_TIME:Array = [3, 1];
		
		public static var RECIPE_DELAY:Number = 2.0;
		
		public static var BAD_INGREDIENTS:Array = ["Cat", "TissueBox", "FishBone", "CellPhone", "Bone"];
		
		//LEVEL VARIABLES
		//Score Arrays should have a total of 5 different marker values,
		//ranging from Highest to Lowest
		public static var LEVEL1_SOUP:String = "Egg Drop Soup";
		public static var LEVEL1_TIME:Array = [20, 10];
		public static var LEVEL1_SCORES:Array = [2.5, 2, 1.5, 1, 0.5];
		public static var LEVEL2_SOUP:String = "Miso Soup";
		public static var LEVEL2_TIME:Array = [30, 15];
		public static var LEVEL2_SCORES:Array = [3, 2.5, 2, 1.5, 1];
		public static var LEVEL3_SOUP:String = "Wonton Soup";
		public static var LEVEL3_TIME:Array = [40, 20];
		public static var LEVEL3_SCORES:Array = [4, 3.5, 3, 2.5, 2];
		public static var LEVEL4_SOUP:String = "Chicken Noodle Soup";
		public static var LEVEL4_TIME:Array = [40, 20];
		public static var LEVEL4_SCORES:Array = [5, 4, 3, 2, 1];
		public static var LEVEL5_SOUP:String = "Hot n' Sour Soup";
		public static var LEVEL5_TIME:Array = [50, 25];
		public static var LEVEL5_SCORES:Array = [6, 5, 4, 3, 2];
		public static var LEVEL6_SOUP:String = "French Onion Soup";
		public static var LEVEL6_TIME:Array = [60, 30];
		public static var LEVEL6_SCORES:Array = [7, 6, 5, 4, 3];
		public static var LEVEL7_SOUP:String = "Vegetable Soup";
		public static var LEVEL7_TIME:Array = [70, 35];
		public static var LEVEL7_SCORES:Array = [6, 5, 4, 3, 2];
		public static var LEVEL8_SOUP:String = "Clam Chowder";
		public static var LEVEL8_TIME:Array = [70, 35];
		public static var LEVEL8_SCORES:Array = [7, 6, 5, 4, 3];
		public static var LEVEL9_SOUP:String = "Chili Soup";
		public static var LEVEL9_TIME:Array = [80, 40];
		public static var LEVEL9_SCORES:Array = [7, 6, 5, 4, 3];
		public static var LEVEL10_SOUP:String = "Minestrone";
		public static var LEVEL10_TIME:Array = [85, 40];
		public static var LEVEL10_SCORES:Array = [8, 7, 6, 5, 4];
		
		//CAT SPEECH
		public static var CAT_SPEECH1:String 	= "Welcome! Let's get cookin', nya!";
		public static var CAT_SPEECH2:String 	= "Mmm, Miso Soup makes 'miso happy'!";
		public static var CAT_SPEECH3:String 	= "I really 'wanta' Wonton?";
		public static var CAT_SPEECH4:String 	= "Let's see how 'sharp' you are at CUTTING!";
		public static var CAT_SPEECH5:String 	= "Something hot? Or something sour? Why not both?";
		public static var CAT_SPEECH6:String 	= "Nya!!! French Onion Soup, my favorite!";
		public static var CAT_SPEECH7:String 	= "Every great kitty chef knows his/her ingredients should go in order!";
		public static var CAT_SPEECH8:String 	= "Time to 'chow down' on some Clam Chowder!";
		public static var CAT_SPEECH9:String 	= "Nya! This time we'll need a BOWL to do some MIXING!";
		public static var CAT_SPEECH10:String 	= "Finally, we are ready to make the infamous Minestrone! Good luck, nya!";
	}
	
}
